(by Anoushka Patel)
We
then sat down and heard a very inspirational speech from a graduate in the 2007
class who managed, against all odds to start her bakery. Winifred is the symbol of courage and
hard work and has inspired everyone one of us in that room to never give up and
to dream big.
Then came the fun part - the activities!
We first divided all the students into groups depending on the industry they
were in and made them rotate through different stations. The first station was
the marshmallow game in which students were asked to build a tower with 20
spaghetti strands and had to fasten a marshmallow on the top of it. The team
with the tallest freestanding tower won. The idea behind the game was to
facilitate team work and to encourage prototyping. It was also used as a symbol
to never give up, and to get back up when you fall. The students really worked
well together and a few even came up with great structures.
Another game we played was more along the
lines of a design thinking workshop. We gave the students 5 completely random
and somewhat useless items such as a hockey stick(Canadian pride), and asked
them to think of 5 different businesses we could start with those items. It was
a hard one, but after discussing and building on each others ideas, the students
really started to tap into their creative zones and came up with some
phenomenal ideas.
In the next workshop we played the word
game. The students were split into groups of three and were each given a word
that they had to illustrate on sheets of drawing paper. There were no
restrictions when it came to the illustrations and students could use markers
and post it notes, some even used mud and grass to get their point across. For
instance, one of the words that were given to them was ‘hope’ and the
illustrations they came up with were outstanding. One team used a small plant
and drew rain to symbolize hope, strength and growth.
Another game we used to reinforce some of
the concepts we learned in class was the target market game. Each group had to
come up one business and figure out the target market for that business. While
doing target market in class, all of us really tried to reinforce the idea of
analyzing your target customers by telling a story about their typical day. We
even went as far as creating a character and naming it to make it seem more
life like. This workshop really tried to reinforce this type of thinking and
all the groups did great.
All in all, it was a fabulous day filed
with laughter, new friendships, renewed business ideas and a box full of pili
pili rice J
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